I'm a Mobile Engineer based in Calgary, now focused on mobile — building Android apps with Kotlin & Jetpack Compose and moving deeper into iOS.
Over 2.5+ years I worked across game studios as a Unity developer: shipping live games, engineering real-time 3D and VR simulations with custom physics, running LiveOps for production titles, and owning iOS release work — including App Tracking Transparency onboarding (lifting opt-in from 5% to 22%) and Jenkins-driven CI/CD release pipelines.
That foundation in performance, architecture, and shipping to real users is what I bring to mobile today. If you're building something interesting, I'd love to chat.